Que Sera, Sera
Jul. 1st, 2021 07:05 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Who: Locked to Stacia, Tucker, and the Freelancers.
What: Brain Quest
Where: In a random, typically unoccupied room near one of the lesser used locker rooms on the training level/
When: Before daemonplot
Warnings/Notes: Trauma! Kidnapping! Flashbacks to torture! Fun stuff!
[He's been avoiding them. Ever since the thing with Planker. It's not Planker's death, of course. Oh no, he'd had it coming. But it was the key. And knowing what it did. And knowing that Stacia liked to pry. And knowing that some of his friends worried and the others missed a different version of him.]
[And instinct. Instinct was a factor.]
[But most of all, it was the Other telling him to go and ask for the key, so they could be fixed. Which means using the key to fix him had to have occurred to at least one of them. Carolina probably. Or Stacia herself because the kid loooved to pry.]
[So he's been avoiding them. But the problem with avoiding people means that you have to try to avoid being alone with them. He's handled that by mostly sticking with crowds where they can't just shove a key in his head and make a sense, but that's not always possible. He still needs to sometimes train. He thought he'd been smart, figuring out there was a more remote utterly unused locker room - his reasoning being that they couldn't ambush him in the normal locker room if he was alone in there.]
[But one of them must have spotted him and figured it out, he thinks, as the door opens and he pivots lightning fast on instinct, so his back isn't to them, and sees that he's not alone.]
[He's out of his training gear and back in the jumpsuit, which won't be the most comfortable to fight in, but it's not like he's usually had a say in the conditions he has to struggle in before. And he's fought in an uncomfortable jumpsuit more than once - and fortunately done well for himself.]
[People didn't like traitors, even in military prison.]
[Wash lets out a long bone-deep sigh.]
I knew this was coming.
What: Brain Quest
Where: In a random, typically unoccupied room near one of the lesser used locker rooms on the training level/
When: Before daemonplot
Warnings/Notes: Trauma! Kidnapping! Flashbacks to torture! Fun stuff!
[He's been avoiding them. Ever since the thing with Planker. It's not Planker's death, of course. Oh no, he'd had it coming. But it was the key. And knowing what it did. And knowing that Stacia liked to pry. And knowing that some of his friends worried and the others missed a different version of him.]
[And instinct. Instinct was a factor.]
[But most of all, it was the Other telling him to go and ask for the key, so they could be fixed. Which means using the key to fix him had to have occurred to at least one of them. Carolina probably. Or Stacia herself because the kid loooved to pry.]
[So he's been avoiding them. But the problem with avoiding people means that you have to try to avoid being alone with them. He's handled that by mostly sticking with crowds where they can't just shove a key in his head and make a sense, but that's not always possible. He still needs to sometimes train. He thought he'd been smart, figuring out there was a more remote utterly unused locker room - his reasoning being that they couldn't ambush him in the normal locker room if he was alone in there.]
[But one of them must have spotted him and figured it out, he thinks, as the door opens and he pivots lightning fast on instinct, so his back isn't to them, and sees that he's not alone.]
[He's out of his training gear and back in the jumpsuit, which won't be the most comfortable to fight in, but it's not like he's usually had a say in the conditions he has to struggle in before. And he's fought in an uncomfortable jumpsuit more than once - and fortunately done well for himself.]
[People didn't like traitors, even in military prison.]
[Wash lets out a long bone-deep sigh.]
I knew this was coming.