Dan Sagittarius (
hallelujahjunction) wrote in
goneawayworld2020-10-13 01:49 pm
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Entry tags:
The Bad Idea, or Me Befallen By It?
Who: Dan Sagittarius and Guts
What: Sparring and practicing with swords. Homoerotic tension. A truly incredible height difference, too.
Where: Training Area
When: After their conversation on the top deck, but before the night attack on Dave and Wash.
Warnings/Notes: Foul language, firearms.
[Dan has once again, for the second time in about six hours, forsaken the buddy system everyone’s supposed to be operating under, in spirit if not in law. He feels guilty about it, knowing that the others are going to stress out at having an uncooperative flake heading off on his own habitually, but the rig is claustrophobic enough without feeling like he’s being babysat all the time. He was starting to get so worked up he was adding shortness of breath and tinnitus to the residual post-electrocution muscle spasms and jitteriness, so he gave the group the slip, grabbed that Mac guy no one trusts to find his way out of a paper bag, and headed down to the training area.
If the fresh air on the top deck wasn’t enough to calm his nerves, maybe refreshing the skills he may imminently need will help. First is the shooting range. Dan’s carried a firearm since he was six, and not having one on him has been one of the many disorienting and permanently frustrating things about life on the rig. The shooting range here, thankfully, has a nice selection of weapons, and after setting Mac up with over-the-ear protectors and a Nerf gun (he wouldn’t trust that man with a flyswatter), Dan works his way through target practice with a hunting rifle, a handgun and a revolver. He’s always preferred the revolver; something about having to keep careful track of how many shots you fire makes you more thoughtful, more respectful of the fact that you’re wielding a weapon that could end a life in a split second. When you have limited ammunition before a reload, you have to think before you shoot, and it’s always good to think before you shoot.
Following that, he dismantles the guns and cleans them himself for the next person, not because he got them messy or doesn’t trust the cleaning practices here, but because it feels good to take something apart with his hands. And when he’s still feeling strung-out and twitchy, he decides to work on his hand-to-hand combat skills. See if some physical exertion resets his nervous system. He makes sure Mac’s still in eye- and earshot, then sets up some droids.
The training droids are useful, but after about thirty minutes it becomes obvious that they move in a particular pattern and have certain tells before they make a move. As they become predictable, Dan gets in closer, blocking hits and counter-striking until his forearms are bruised and knuckles are bloody. His technique is artless, utilitarian, trained by experience instead of theory, but it’s effective.
He’s still occasionally drooling on himself, but the muscle twitching has significantly receded, so clearly this is working, beating the tar out of a droid to deal with the frustration of being so goddamn helpless while something’s running around torturing kids, of having a monster to hunt and people to protect and absolutely no way to go about doing that, on this stupid craphole of a moving Tonka Truck, under the thumb of a bunch of tie-wearing jackasses who don’t seem to value anything Dan values.
Facing down another droid, he grabs a machete from the rack of weapons.]
What: Sparring and practicing with swords. Homoerotic tension. A truly incredible height difference, too.
Where: Training Area
When: After their conversation on the top deck, but before the night attack on Dave and Wash.
Warnings/Notes: Foul language, firearms.
[Dan has once again, for the second time in about six hours, forsaken the buddy system everyone’s supposed to be operating under, in spirit if not in law. He feels guilty about it, knowing that the others are going to stress out at having an uncooperative flake heading off on his own habitually, but the rig is claustrophobic enough without feeling like he’s being babysat all the time. He was starting to get so worked up he was adding shortness of breath and tinnitus to the residual post-electrocution muscle spasms and jitteriness, so he gave the group the slip, grabbed that Mac guy no one trusts to find his way out of a paper bag, and headed down to the training area.
If the fresh air on the top deck wasn’t enough to calm his nerves, maybe refreshing the skills he may imminently need will help. First is the shooting range. Dan’s carried a firearm since he was six, and not having one on him has been one of the many disorienting and permanently frustrating things about life on the rig. The shooting range here, thankfully, has a nice selection of weapons, and after setting Mac up with over-the-ear protectors and a Nerf gun (he wouldn’t trust that man with a flyswatter), Dan works his way through target practice with a hunting rifle, a handgun and a revolver. He’s always preferred the revolver; something about having to keep careful track of how many shots you fire makes you more thoughtful, more respectful of the fact that you’re wielding a weapon that could end a life in a split second. When you have limited ammunition before a reload, you have to think before you shoot, and it’s always good to think before you shoot.
Following that, he dismantles the guns and cleans them himself for the next person, not because he got them messy or doesn’t trust the cleaning practices here, but because it feels good to take something apart with his hands. And when he’s still feeling strung-out and twitchy, he decides to work on his hand-to-hand combat skills. See if some physical exertion resets his nervous system. He makes sure Mac’s still in eye- and earshot, then sets up some droids.
The training droids are useful, but after about thirty minutes it becomes obvious that they move in a particular pattern and have certain tells before they make a move. As they become predictable, Dan gets in closer, blocking hits and counter-striking until his forearms are bruised and knuckles are bloody. His technique is artless, utilitarian, trained by experience instead of theory, but it’s effective.
He’s still occasionally drooling on himself, but the muscle twitching has significantly receded, so clearly this is working, beating the tar out of a droid to deal with the frustration of being so goddamn helpless while something’s running around torturing kids, of having a monster to hunt and people to protect and absolutely no way to go about doing that, on this stupid craphole of a moving Tonka Truck, under the thumb of a bunch of tie-wearing jackasses who don’t seem to value anything Dan values.
Facing down another droid, he grabs a machete from the rack of weapons.]
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Some of the machines here get all moody if she touches 'em. Seems like this'll be okay, though.
[Guts is pretty lost in terms of the computer tech the two of them were talking about, but it's fine. He is used to it and opts to simply enjoy the company. It's not like the cryptic screeds of the Skull Knight were that much more comphrehensible.
Instead, he focuses on the carbine in his hands. The length and stock of the weapon made it feel more like a crossbow. A bit more familiar. Fishing around screwholes and switches on the gun, he puzzles out how to loosen some bands and locks to remove the barrel from the body.
This... was a lot of tiny parts. Some bits looked like the repeater mechanism Rickert built into his bow.]
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I don't know what a 3D printer is, but probably. [He's missed that particular news item. He's starting to suspect that the three of them are from a longer bandwidth of times that he assumed.
He brings Saturday to one of the firing strips, talking to both her and Guts.]
Alright, you should both start by firing with both hands. You see the horns? [He gestures at the nubs defining the sight at the end of the revolver barrel and the carbine's muzzle, and then he shows them the proper grip and angle.]
You want to shoot through those, a tiny hair lower than it's telling you. And use both hands. You shouldn't use one hand unless you're practicing to use one hand, and you shouldn't do that unless your other hand is trapped or injured, because one hand can't absorb the firing so well and ain't gonna aim true. And you may see folk might try and shoot it sideways, but ignore them. A sideways gun has no real aim.
[He sets up, aiming at the target. slowing his gestures down to demonstrate. The Jorgmund remains ludicrous, but Dan can't tell; the human-shaped foam caricature has a sign reading "UNION LEADER".]
Brace yourself for the kickback, even a small gun's going to send a bolt up your wrist if you don't get your shoulders anticipating it. Shoot on the inhale, even though it feels wrong.
[Dan uses his revolver, makes sure they're not only beside but slightly behind him, and shoots six targets right in the bullseye. When he was a kid his dad would make him and his siblings do twenty perfect shots consecutively each before they were allowed to go home for dinner at the end of a day on the range. Dan wonders if he could do this in his sleep.]
Your turn, Saturday. But just so you know, whatever advice I can give, a good eighty percent comes down to rote practice.
[It's not that he wishes failure on either of them, but he does, somehow, hope that both struggle, just to amplify their respect for the art. Beginner's luck, in sharpshooting, is worse than early failure.]
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[She settles in and watches carefully, with the intent to remember. She does whistle appreciatively at his bullseyes, however.]
[When she steps up, her body language shifts, going sleek and cool and sharp. Even her eyes change, the brightness in them turning to something more like white phosphorous. She raises the revolver in a perfect physical imitation of Dan, and fires off six shots that - well, at least she's hitting the target.]
Heck.
[Years of melee training are working against her, now; she keeps starting to dart forward as she fires, wanting to close with the opponent. Which means the gun moves, which means the bullet doesn't go where she pointed.]
[She scowls, taking that personally.]
Sorry about that, Jimmy Hoffa.
[This is addressed to the dummy. Apparently Saturday's one of those people who talks to equipment.]
no subject
He holds the carbine to his shoulder - this, at least, was a very familiar position - though he's never had to really worry about recoil much once he reached a certain age. He aims for the invisible heart in the larger area of the dummy's body, paying no attention to the bullseye.
His priority was trying to get a cluster of holes close together near an easier target. Consistency more than pure aim. It's the same way one might try out new equipment an archery range to get a sense of the weapon's weight and kick, or the quirks of the projectiles. Arrows and bolts could be finicky, and you needed to account for the arc and the wind.
Guts looks a bit surprised when he finishes. The first couple of shots wandered as he adjusted the iron sights, but the latter half were starting to form a tighter cluster. The recoil was greater than a crossbow's, but he can't deny it was more reliable. More accurate, too. He pulls the earmuffs off his head.]
It's loud.
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Not bad, not bad at all, either of you. Real good, actually. [Guts especially is learning and self-correcting quickly - although shooting for the heart always makes Dan squeamish - and Saturday seems well aware what her stumbling block is. Dan names it anyway, just to assure her he’s paid attention.] This is just practice, Saturday. You want to get it perfect in practice so that when you do use it in a fight it’s as natural as blinking. Think about shooting on the inhale. Bring all your attention inward. It’s counterintuitive, but when you focus on your body you focus on your steadiness in a way you can’t if you’re focused on the target.
[He nods at Guts.] Very loud. I got [he gestures a hand around his right ear] some hard of hearing from using them in fights too much. I’ll see about asking the brass to make sure we always got silencers whenever we use these in the field. I heard they didn’t equip them last time.
[He doesn’t reload his weapon, instead standing back up watch the two of them.]
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Yeah, I know, just feels weird not to be trying to get inside their guard. How do you even like, protect yourself, anyway? Just ballistic armor an' cover?
[It seems absurd to her - it's so much faster to just go to them! But then, she does have superpowers, and guns are the go-to for everyone else, so there's probably a trick to it.]
[She tries again, after a moment to collect herself and root in the earth. She reaches for the sense-memory of a block-and-parry; accept the motion, throw it back, never forget where your feet are. This time it makes a little more sense. Each shot of the gun hits like a blow; she knows how to take blows. Blam-blam-blam - and that's a decent cluster, enough to cause problems, at least. Shoulder wounds suck more then the trids make it look - though she'd been aiming for center mass]
That's more like it.
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[He knew firsthand that Saturday could be slippery, which can help even without armor. He certianly played the range game plenty of times, even if he liked to be up close. A well-placed arrow or throwing knife can do alot of work in the right situation.
A new magazine is clicked into place, and he handles the gun more confidently the second time. He'd counted the amount of shots in each metal cartridge. 20 total. He uses 10 to try a tighter second cluster in the chest, 10 for a new target.
This time he opts for the eyes - the preferred target he aims for when in a battle. Even a beast that can heal itself can get more easily taken out if its blinded. Or maybe, it's just a little irony he's allowing himself. The second cluster sits roughly over where the right eye would be. Not tight enough to hit them all exactly right, but it was getting there.]
no subject
Mostly cover. I usually don't carry armor, anything bulletproof is going to be too heavy for my preference. And you got to rely on a bit that most opponents that you're firing at - unless they got some kind of armor or enchantment - you hit them, even in a non-vital area, the bullet's going to hurt so much that they fall back and can't retaliate for a second. So one perfect shot ain't everything. You can usually expect to have a chance to take a second, and hopefully not even need it.
[It's different with animals. When you're hunting deer, you have to expect that anything short of a crippling shot is going to spur your prey to run away from you. But Dan's fundamentally opposed to shooting at any sentient thing that isn't charging him or someone else.]
I'm impressed. When I first started shooting, it took me a few months to hit the target. [He was three, but, you know, he leaves that out.
He raises an eyebrow at Guts.] There a reason you're aiming for headshots?
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Yeah, it's the run'n'gun that's got me worried. If I can't move that's most of my advantage gone right there.
[She's talking to Dan as she squeezes off another round.]
That's good to know. Is it just a question of practice or are there tricks to it?
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Guts was starting to feel more comfortable focusing on that distant range, until a fuzzy halo begins to blot out his vision. For a second, all he can see is pitch black. Blind. The last shot goes awry - missing the target entirely - as a shot of fear runs up his spine with the pull of the trigger.
It is difficult to hide the fearful tightening of tendons as he slowly points the weapon to the ground. His hand instinctively reaches to tug on the eyelid of his good eye, as if that would do anything. It doesnt - but his vision returns after an instant.
It was then that he vaguely remembers that Dan had asked him a question. As he regains his composure, he turns to the man as if nothing had happened.]
... Did you say something?
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Bit of both. Everyone's body moves a little bit different, so half the time finding the tricks that work for you comes out of practice. Uh...curl your toes a little. It sounds silly but it'll ground you a bit more. And take some more time between trigger pulls, the gun can only fire so fast and it gives your body more time to rebound from the recoil.
[Dan doesn't show on his face his concern when Guts tenses up - he maybe wouldn't have even noticed it if he weren't watching Guts' body language so carefully to give feedback.]
Oh, no, nothing important. Just making some idle noise to test your focus. Here, let me take those. Great shots except that last one, but personally, I always like to end a shooting on a miss because it keeps me motivated to come back and try again later.
[He takes the guns from them both, and while he does lightly, "accidentally" brushes Guts' thumb with his own. Everyone's hands are hot from the firings, but Dan's especially so as he tries to slip a little of Guts' previous relaxation back, like taking a long sip from a favorite warm beverage.]
I don't know if I could swing a sword right now without my arms falling off, but maybe you might could walk me through the blades around here so I know what's what and what's a...funyun.
[Falcon. Fashion. Whatever the hell Guts called it.]
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[She curls her toes and slows her breath, pulling the trigger on each inhale. Her improvement is steady, if incremental; periodically she stops to adjust something in her stance or grip, almost always for the better.]
Next question. The gun only goes so fast, you said - what if you're faster than the gun can handle? Like how fast can they fire? Also, it's called a falchion.
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Yeah. Falchion. Thought you were familiar with it, since you were usin' it...
[Well, it's not exactly required to know too much about a sword to be good at it. What's important is being able to feel its weight and movement in your hands. It was still an interesting little quirk of Dan's.]
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[He gives Saturday an encouraging smile.] You keep improving like that, you'll be sharpshooting in a few months. And as for how fast you can go, it depends on the gun, what the mechanics of it are and a little on the circumstances, which you learn with time. And if you're too fast for the gun, you gotta be patient or get a faster gun. I got a feeling something like a shotgun, which you gotta reload, will make you in particular a little crazy.
[In front of the array of swords and blades, Dan bites his lip. He's used a sword maybe three or four times in the past, always the big enchanted behemoth his current hunting partner carries. And he knows hunting knives. Other than that, this is foreign territory to him.]
Alright, experts, school me. Which one should I be learning?
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[She comes over and taps her chin, thoughtfully, then picks out a falchion, a dagger, and a small round shield that just fits over Dan's forearm.]
I'm thinking, start with this 'cause it's familiar, and see if you like a dagger or a shield in your offhand, or if offhand work is even gonna be your thing. What do you think, Guts?
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[Even a little knowledge is better than none at all.]
You used your club pretty well, but any sword's gonna be different than that. It ain't just a weapon to slash and stab with. It's a tool. You can lock up your enemies or strike up close with the hilt, if you're fast enough.
You'll need to think on your feet and see what you can do with it.
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Saturday, too, is absolutely correct, against Dan's initial impulse, which would have been to ask about something that would give him more reach.]
This is why I need teachers.
I don't expect it'll ever be my preferred instrument, on account of the bloodshed. It's an unpopular sentiment, it seems, but I try to avoid it where possible.
[Dan doesn't sound bitter about that; he's used to it being an unpopular sentiment, particularly among hunters. And for all that his restraint and patience has resolved violent situations without casualties, he's also failed to protect people along the way by hesitating to take lethal action. He'll own that.]
But in this place I expect I'll need both to know it and to have the guidance to get there.
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[She's certain he does, because his first move with the gun was to make sure she knew]
People forget that, in places where they're outta fashion. But a sword is a tool for killing, an' if you're gonna learn one seriously, treat it exactly the way you would a gun. Same respect.
Anyway. Grab the falchion an' take your stance. We'll start with that, an' your grip.
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[If it were up to him, he'd ask them to spar right away as he'd been taught, even if they were using sharp blades. Saturday knows what she's doing, though, so he's okay with following her lead here. He stands behind her, observing the two of them.]
If his basics look good, we can go another round.
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He gives her a nod, taking in what she's saying about the weapon. He appreciates it, even if he was entering with respect for it being a weapon.]
I know how to conduct myself in a fight. [Dan says that firmly but not defensively.] I may not like to have done it, but I've left a good bunch of bodies in my wake.
[Dan takes his stance, and while it's definitely not that of a novice, there are definitely improvements to be made. His dad trained him when he was young, but that was more than twenty years ago, and the amount of times he's used a blade since then has probably been less than once a year, without extensive practice in between. Going at the droids an hour ago was the most he's practiced all year. And what his dad did drill into him was not how to fight a combatant who also had a sword, but how to hack at an intruder in the home or an attacking wild animal.]
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[If he permits, she wraps her hands around his on the hilt and adjusts them to demonstrate; if not, she demonstrates on the knife handle. Her emotional state, should he wish to filch, is of calm, happy focus, someone doing something challenging that they deeeply enjoy.]
So only your thumb and forefinger are actually gripping the hilt, see? The back three fingers are where you get your balance and control, but this grip here, these two - they should never leave the hilt. That's where it joins to your arm. You shouldn't be able to lose that grip anymore than you can lose your elbow.
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[He says this after Saturday makes her observations, wondering distantly how he'd gotten to this point. Casca would be amused at the bull-headed vanguard captain suddenly acquiring the patience to teach.
Ah well. He supposes he should at least return the favor Dan had given him.]
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[Yet another of those odd jobs to get enough to put gas in the tank. Dan's resume, if he would ever bother to put it together, would be like a CVS receipt in length.
He lets Saturday adjust his hands; his grip has been functional enough, but nowhere near as effective as it could be. And he's smiling. He's smiling because Saturday's smiling, and Guts is watching, and he himself is learning.]
So you're what, trusting momentum more than the force of putting your shoulder into it?
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[Guts reaches for a longsword to strap to his belt. It remains sheathed, for now. He doubts they'd be ready for a full on sword duel on the first day, but a demonstration or two might be good. He'll spare them the zweihander end of the available blades.]
You were doin' pretty good switching it up with the bat.Not too different with a sword. You don't want to be predictable.
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/drawing to a close?