Piper 90: Mods (
goneawaymod) wrote in
goneawayworld2021-04-10 09:37 pm
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3..2...1...CONTACT!
Who: The New Hires
What: Sudden Memory Share
Where: Their Memory Palaces
When: After "Don't Touch That Dial"
Warnings/Notes: Possible in every memory, warn in subject lines.
Contact.
It's during a pause in their day. A nap. An idle moment looking across the Top Deck. Taking a slow breath between reps in the training room.
The New Hires are connected. Mental pathways locking together, they're forced into one another's innermost beings. Thrust into one another's memory palaces where the mind collects and stores everything that makes them who they are. The core of their beings are only a few steps away and no one can help the violation.
To make matters worse, it comes with no explanation or no ability to pull out and stop. Once they're through the first memory, perhaps they can find a way out, but they're already witnessing some event from their host's past. And, if they left, who knows whether or not they'd end up accidentally invading another memory palace?
And if they were there, who was in theirs?
[[So, how this works: the memories can either be viewed in spectator mode or the guest can be experiencing everything themselves. The person whose memories are being shown, the host, can watch as their current self or take the form they had of their past self. They can talk about the memory with the "guest" that's visiting.
They cannot control the first memory shown, the player decides that, but they can control any other memories they'd like to show people after. Of course, there's also always the option of an extreme emotional reaction bringing up other memories unbidden.]]
What: Sudden Memory Share
Where: Their Memory Palaces
When: After "Don't Touch That Dial"
Warnings/Notes: Possible in every memory, warn in subject lines.
Contact.
It's during a pause in their day. A nap. An idle moment looking across the Top Deck. Taking a slow breath between reps in the training room.
The New Hires are connected. Mental pathways locking together, they're forced into one another's innermost beings. Thrust into one another's memory palaces where the mind collects and stores everything that makes them who they are. The core of their beings are only a few steps away and no one can help the violation.
To make matters worse, it comes with no explanation or no ability to pull out and stop. Once they're through the first memory, perhaps they can find a way out, but they're already witnessing some event from their host's past. And, if they left, who knows whether or not they'd end up accidentally invading another memory palace?
And if they were there, who was in theirs?
[[So, how this works: the memories can either be viewed in spectator mode or the guest can be experiencing everything themselves. The person whose memories are being shown, the host, can watch as their current self or take the form they had of their past self. They can talk about the memory with the "guest" that's visiting.
They cannot control the first memory shown, the player decides that, but they can control any other memories they'd like to show people after. Of course, there's also always the option of an extreme emotional reaction bringing up other memories unbidden.]]
no subject
With flight impossible, the other solution easily at hand is fight. Which is fine with Wrath, because she's always been better at fight. Best case scenario, she'll get knocked out of this. Worst case scenario, it's still a good distraction for her... friend? coworker? fellow inmate? whatever... instead of just standing around and watching the death unspool.
Wrath's stance shifts subtly, from the sympathetic person she tries very hard to be to the machine that fights and loves nothing more than the feeling of a bruise and a mouthful of blood. It's easier to be that, anyway. It's what she's always been, as far as she can remember. She only took a break from it after her bones got pulped. "You want me gone? Make me."
And just in case it's not clear enough what kind of invitation that is, she curls her right hand into a first and goes in for her first punch.
no subject
"Fuck you--!" Normally, she might not be understood in the Garou tongue but it's her memory and her brain, so everyone gets to understand what she says here.
no subject
She starts to dodge after a humiliating split second of freezing up, but it's too slow. She still takes the hit and goes tumbling. She turns that into a roll, sinking the fingers of her artificial replacement arm into the floor to stop the skid and come up to a crouch.
Unfortunately, they're still in this nightmare. Maybe she should just take a full hit... no. That's never been her way of doing anything. She is almost certainly going to lose this fight, but she's going to take her licks honestly.
Wrath snarls and charges with all of the speed synthetic muscle fiber offers, launching herself up at the wolf-monster's face.
no subject
Fuck her. Fuck everyone. Fuck this stupid, shitty world that left her alive.
no subject
At which point the bloody mess of her hits the ground with a definite splat and lays still. But it's very different ground. A broad expanse of pale sidewalk in the middle of day, though there's something a little wrong with the light. There's no natural sun; a glance up shows only the smooth, pale curve of a far-off dome that seems to be emitting the light. The buildings around are massive, glittering, metal-and glass towers. The one that looms over them is the tallest of the bunch, 100 stories exactly. Shards of glass and shreds of paper rain gently down around.
A hovering vehicle that has a medical corporation logo drives rapidly up, coming to an almost silent halt. Two people jump out of it and start trying to scoop the wreckage that is Wrath onto a stretcher. "Get the helmet--" "--no, it's the only thing holding the spine together--"
"Oh, cool. It did work." Wrath, whole and clean, is standing next to Mckenzie again like she's always been there.
no subject
And then Wrath is next to her again. Kenzie's warform dissipates--rather than shifting, she is simply Kenzie again and not a nine-foot tall walking death machine. She stares, blankly, at the mess that the medical personnel are trying to preserve as a person.
"...Wait, this actually happened to you?" She stares at Wrath, almost not sure she believes it.
no subject
She squints and start slowly moving her finger down down until she's about a third of the way along the building. Barely discernible, there's a dark mark that starts there, and goes down for about 30 floors. "That's where I got Howl... my sword... into the side of the building." Tracing that line down. "And that's where Howl snapped. So... I really only free fell like 30 stories before I hit the pavement." She shrugs.
no subject
"...Damn. Nice job with the sword, girl..." She murmurs. At least she's been distracted from her awful memories by someone else's awful memories for the moment?
"Surprised they managed to scrape you up off the pavement and get you walking around like it never happened again, being fuckin' honest."
no subject
"Whiskey--my doctor--said I only survived the impact because I already had so many augments, and it was all combat grade tech. They had to re-grow my skeleton from scratch so I was in full anti-grav traction for months." She frowns. "And then my spine grew back all fucked up because of ports, so there was a while where I could only walk with a cane and everything hurt all the time. That... sucked."
no subject
"Augments? That's like... technology they stick in your body, right?" Her nose wrinkles. Ew, Weaver-shit.
no subject
She nods. "Synthetic muscle fibers to tune up strength and speed, mostly. Replacement organs and limbs come after injuries. Stuff like that."
no subject
Sorry, she's kind of an eco-terrorist, Wrath.
no subject
no subject
"Like. I mean, I guess I get it. Humans don't get all the shit garou do."
no subject
"Hey, since we're in my city..." Maybe this is how these memories work. No other way to tell. "Come on. My favorite noodle place is like two blocks that way."
No need to watch herself getting scraped off a sidewalk any longer. She knows how it all godes.