Piper 90: Mods (
goneawaymod) wrote in
goneawayworld2021-04-10 09:37 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
3..2...1...CONTACT!
Who: The New Hires
What: Sudden Memory Share
Where: Their Memory Palaces
When: After "Don't Touch That Dial"
Warnings/Notes: Possible in every memory, warn in subject lines.
Contact.
It's during a pause in their day. A nap. An idle moment looking across the Top Deck. Taking a slow breath between reps in the training room.
The New Hires are connected. Mental pathways locking together, they're forced into one another's innermost beings. Thrust into one another's memory palaces where the mind collects and stores everything that makes them who they are. The core of their beings are only a few steps away and no one can help the violation.
To make matters worse, it comes with no explanation or no ability to pull out and stop. Once they're through the first memory, perhaps they can find a way out, but they're already witnessing some event from their host's past. And, if they left, who knows whether or not they'd end up accidentally invading another memory palace?
And if they were there, who was in theirs?
[[So, how this works: the memories can either be viewed in spectator mode or the guest can be experiencing everything themselves. The person whose memories are being shown, the host, can watch as their current self or take the form they had of their past self. They can talk about the memory with the "guest" that's visiting.
They cannot control the first memory shown, the player decides that, but they can control any other memories they'd like to show people after. Of course, there's also always the option of an extreme emotional reaction bringing up other memories unbidden.]]
What: Sudden Memory Share
Where: Their Memory Palaces
When: After "Don't Touch That Dial"
Warnings/Notes: Possible in every memory, warn in subject lines.
Contact.
It's during a pause in their day. A nap. An idle moment looking across the Top Deck. Taking a slow breath between reps in the training room.
The New Hires are connected. Mental pathways locking together, they're forced into one another's innermost beings. Thrust into one another's memory palaces where the mind collects and stores everything that makes them who they are. The core of their beings are only a few steps away and no one can help the violation.
To make matters worse, it comes with no explanation or no ability to pull out and stop. Once they're through the first memory, perhaps they can find a way out, but they're already witnessing some event from their host's past. And, if they left, who knows whether or not they'd end up accidentally invading another memory palace?
And if they were there, who was in theirs?
[[So, how this works: the memories can either be viewed in spectator mode or the guest can be experiencing everything themselves. The person whose memories are being shown, the host, can watch as their current self or take the form they had of their past self. They can talk about the memory with the "guest" that's visiting.
They cannot control the first memory shown, the player decides that, but they can control any other memories they'd like to show people after. Of course, there's also always the option of an extreme emotional reaction bringing up other memories unbidden.]]
no subject
Clearly not a fighter, given she's relaxing in the first place!
"I...arrived not that long ago? I am very annoyed they "hired" me in the first place! Look at that rig, even if they offered dental healthcare I wouldn't trust them to even fill a cavity. And the shock collar is not welcome at all!"
She brushes her neck, right where the collar is implanted underneath the skin.
"I don't see anything positive about Jorgmund yet"
Which is...quite something to say, because almost every other time she got kidnapped and/or gotten dragged into someone's evil plans there was some silver lining that appealed to her.
no subject
She sighs and folds her arms, bloody knife still in one hand.
And then she...stands there.
Kerrigan is really bad at small talk.
no subject
"That must be exactly it! I was minding my own business as usual when suddenly I find myself stuck here while you fight until there's more blod than a butcher's shop. Even though it's...not really something I wanted to do, I should apologize for being here anyway.
Shelley Winters apologizes to you"
Introduction done. She does turn away from all the guard corpses because that's not a great sight. Still, curiously enough, even though she's talking with the person who created all this carnage, she seems rather okay with it. Now that she's feeling far less fearful about suffering the same fate, she's treating Kerrigan as if nothing had happened.
"It's been bad memories around here, that's for sure. I guess...most of us around here have some really heavy baggage carrying with us"
no subject
"Kerrigan," says Kerrigan. "This was all years ago, for what it's worth." She knows it's not worth much to most people, and Winters is clearly not someone with a lot of experience in the bloodier side of politics. Besides, Kerrigan's no less of a killer now than she was then. She just does it in service of different goals.
no subject
Shelley looks all over the setting of the memory. Military base after military base had been shown, the guards of all these places falling to Kerrigan's blade. She had to retrieve intel, maybe? Military secrets? Weaponry? All that's certain was that infiltration was the word of the day, but stealth probably wasn't Kerrigan's priority. Corpses are hard not to notice.
"...having to kill to get into places? If you don't mind me asking. It's not often I meet someone who had to do this often"
Not mentioning she already does know someone who used to do this, sort of. Goddamn awful at her job, too. At least Kerrigan seems far more competent, if perhaps more uncomfortable with, well, people finding out what she used to do.
no subject
She sighs. Kerrigan doesn't like having to give details about her distinctly sordid past within a minute of meeting someone, but it's better than having people thinking she's a remorseless, machine-like killer.
no subject
She nods. She's not really too good at being sensitive at other people's thoughts and feelings, but something about talking to Kerrigan makes her want to try as much as she can. Mostly out of fear instead of pity or civility, if she has to be completely honest.
"Brainwashed--oh! Oh, no" Shelley's voice is tinged with sympathy. "Well, good thing that's not it anymore. Do you have to do infiltration for Jorgmund? They're not brainwashing us...I hope...but it's not like they're too far from that point on the slippery slope"
Implanting shock collars on people isn't really what a moral and nice company does, after all.
no subject
no subject
Talking without thinking much, she means. Her brain-to-mouth filter isn't too great. Better not mention brainwashing aloud anymore, especially if there's any risk of Jorgmund hearing about it.
"What can they do, anyway? Other than frying our spines with electricity thanks to their unsolicited surgery". The shock collar is such a worrisome thing for her, if she has to be honest.