goneawaymod: (Default)
Piper 90: Mods ([personal profile] goneawaymod) wrote in [community profile] goneawayworld2021-04-10 09:37 pm

3..2...1...CONTACT!

Who: The New Hires
What: Sudden Memory Share
Where: Their Memory Palaces
When: After "Don't Touch That Dial"
Warnings/Notes: Possible in every memory, warn in subject lines.

Contact.

It's during a pause in their day. A nap. An idle moment looking across the Top Deck. Taking a slow breath between reps in the training room.

The New Hires are connected. Mental pathways locking together, they're forced into one another's innermost beings. Thrust into one another's memory palaces where the mind collects and stores everything that makes them who they are. The core of their beings are only a few steps away and no one can help the violation.

To make matters worse, it comes with no explanation or no ability to pull out and stop. Once they're through the first memory, perhaps they can find a way out, but they're already witnessing some event from their host's past. And, if they left, who knows whether or not they'd end up accidentally invading another memory palace?

And if they were there, who was in theirs?

[[So, how this works: the memories can either be viewed in spectator mode or the guest can be experiencing everything themselves. The person whose memories are being shown, the host, can watch as their current self or take the form they had of their past self. They can talk about the memory with the "guest" that's visiting.

They cannot control the first memory shown, the player decides that, but they can control any other memories they'd like to show people after. Of course, there's also always the option of an extreme emotional reaction bringing up other memories unbidden.]]
onequartershark: (12)

extremely valid

[personal profile] onequartershark 2021-05-01 03:35 am (UTC)(link)
[ Carolina is so fond of them. They are exasperating assholes plenty of the time, but so is she in her own way. Plus the rig is just an abjectly terrible place to have to live. It makes the homesickness very strong.

Seeing them all again, even in someone else's memory, makes her miss them. Seeing a moment she never would have known about also raises a question. ]


Was it guilt for Wash, too?

[ That's one of the rebuttals: We helped you, why not Carolina and Epsilon? Wash's history with the Reds and Blues before she ran into them is something she only has patchwork knowledge about. They don't reminisce much.

...Well. Without wild embellishment, anyway. ]
fuckingaqua: (uh WHAT i think not)

[personal profile] fuckingaqua 2021-05-03 05:45 pm (UTC)(link)
Nah, helping out Wash was just kinda... I dunno, convenient? I didn't even really meet him until after we got done kicking the Meta's ass, so. We were there, Wash was there. Church left his armor behind when he bailed on us. [ So no reason not to, or something. He didn't really give a shit about if Donut got shot or not, back then.

Tucker tries not to dwell on the sore spot that goes hand-in-hand with this line of thought. Showing up here and finding Wash and finding out that the memories cut-off was a couple of hours before they said two words to each other.

It's not that he thinks he's done bad work making a second first impression, and it probably sucks just as bad for Carolina to have to work through the old first impression Wash had of her, all things considered, but still. It's the principle of it. Tucker is just good at being miffed about things. ]


And I guess Caboose spent more than five minutes with Wash the first time he came around, so you know he was attached already. What was I gonna do, deal with a hundred fuckin' "can we keep him"s? No way.