Piper 90: Mods (
goneawaymod) wrote in
goneawayworld2021-04-10 09:37 pm
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3..2...1...CONTACT!
Who: The New Hires
What: Sudden Memory Share
Where: Their Memory Palaces
When: After "Don't Touch That Dial"
Warnings/Notes: Possible in every memory, warn in subject lines.
Contact.
It's during a pause in their day. A nap. An idle moment looking across the Top Deck. Taking a slow breath between reps in the training room.
The New Hires are connected. Mental pathways locking together, they're forced into one another's innermost beings. Thrust into one another's memory palaces where the mind collects and stores everything that makes them who they are. The core of their beings are only a few steps away and no one can help the violation.
To make matters worse, it comes with no explanation or no ability to pull out and stop. Once they're through the first memory, perhaps they can find a way out, but they're already witnessing some event from their host's past. And, if they left, who knows whether or not they'd end up accidentally invading another memory palace?
And if they were there, who was in theirs?
[[So, how this works: the memories can either be viewed in spectator mode or the guest can be experiencing everything themselves. The person whose memories are being shown, the host, can watch as their current self or take the form they had of their past self. They can talk about the memory with the "guest" that's visiting.
They cannot control the first memory shown, the player decides that, but they can control any other memories they'd like to show people after. Of course, there's also always the option of an extreme emotional reaction bringing up other memories unbidden.]]
What: Sudden Memory Share
Where: Their Memory Palaces
When: After "Don't Touch That Dial"
Warnings/Notes: Possible in every memory, warn in subject lines.
Contact.
It's during a pause in their day. A nap. An idle moment looking across the Top Deck. Taking a slow breath between reps in the training room.
The New Hires are connected. Mental pathways locking together, they're forced into one another's innermost beings. Thrust into one another's memory palaces where the mind collects and stores everything that makes them who they are. The core of their beings are only a few steps away and no one can help the violation.
To make matters worse, it comes with no explanation or no ability to pull out and stop. Once they're through the first memory, perhaps they can find a way out, but they're already witnessing some event from their host's past. And, if they left, who knows whether or not they'd end up accidentally invading another memory palace?
And if they were there, who was in theirs?
[[So, how this works: the memories can either be viewed in spectator mode or the guest can be experiencing everything themselves. The person whose memories are being shown, the host, can watch as their current self or take the form they had of their past self. They can talk about the memory with the "guest" that's visiting.
They cannot control the first memory shown, the player decides that, but they can control any other memories they'd like to show people after. Of course, there's also always the option of an extreme emotional reaction bringing up other memories unbidden.]]
no subject
[Rowena, ever clever and observant, takes all this information in, the isolated family, the way Stacia talks about death around her as if it's something to apologize for.
She smiles and starts to climb up after the two of them, surprisingly scrappy for someone who seems bird-like and delicate at first, who's modified her Jorgmund uniform with little charms and a hair-bandana in a quaint little fashion statement.]
I've been left to rot in the dungeons of King of Hell before. I think I can manage a wee drizzle. [Besides, she presumes staying in Stacia's memory means they won't end up in one of her own. She's loath to have to do something as tedious as justifying herself to a child.]
no subject
Over several months. And depending on the argument, I was responsible for six, four, or none of them.
[She'll own to four, and she won't lose a wink of sleep over it.]
[The Stacia who is part of the memory is soaked almost the moment she crawls out of the window. It's clear she doesn't have a lot of experience climbing around on the roof, but she moves with the confidence that she can catch herself if she puts a foot wrong. The power poles and some of the nearby trees are taller than the house, but Stacia still settles below the highest point to avoid any stray lightning bolts. Stacia of the present raises her voice to be heard over the wind and rain and thunder.]
This isn't a particularly exciting memory, I'm afraid. Just me trying to commune with the storm without any real idea of what I'm doing. Certainly nothing as exciting as the dungeons of the King of Hell.
[Past Stacia adds, "all right, Grandfather, I'm listening" in a whisper, which reaches Rowena's ears without a problem since it's part of the memory rather than something to be eavesdropped on.]