goneawaymod: (Default)
Piper 90: Mods ([personal profile] goneawaymod) wrote in [community profile] goneawayworld2021-04-10 09:37 pm

3..2...1...CONTACT!

Who: The New Hires
What: Sudden Memory Share
Where: Their Memory Palaces
When: After "Don't Touch That Dial"
Warnings/Notes: Possible in every memory, warn in subject lines.

Contact.

It's during a pause in their day. A nap. An idle moment looking across the Top Deck. Taking a slow breath between reps in the training room.

The New Hires are connected. Mental pathways locking together, they're forced into one another's innermost beings. Thrust into one another's memory palaces where the mind collects and stores everything that makes them who they are. The core of their beings are only a few steps away and no one can help the violation.

To make matters worse, it comes with no explanation or no ability to pull out and stop. Once they're through the first memory, perhaps they can find a way out, but they're already witnessing some event from their host's past. And, if they left, who knows whether or not they'd end up accidentally invading another memory palace?

And if they were there, who was in theirs?

[[So, how this works: the memories can either be viewed in spectator mode or the guest can be experiencing everything themselves. The person whose memories are being shown, the host, can watch as their current self or take the form they had of their past self. They can talk about the memory with the "guest" that's visiting.

They cannot control the first memory shown, the player decides that, but they can control any other memories they'd like to show people after. Of course, there's also always the option of an extreme emotional reaction bringing up other memories unbidden.]]
hallelujahjunction: (Basic - Hm)

[personal profile] hallelujahjunction 2021-05-08 03:10 am (UTC)(link)
[Dan winces at how clearly he startled Merton - he's a bit high-strung himself, which comes with the territory of not just hunting monsters, but having been on the run from evil since being a little younger than Merton looks.]

Pleasure's mine, Merton. With Stuff, anything's possible, I reckon. This is the, ah, the third time this has happened while I been here, and it's been about a year. [He tilts his head towards the teenagers and the shapeshifter.] It's okay, ain't nothing else private or upsetting about this memory.

[The rueful way he says makes it clear that that's unusual; usually, the memories are upsetting, usually, they all feel violated at the end of this little horror parade, usually, secrets just go spilling everywhere.]

Warning you in advance that it might could be your memories next any minute. Sometimes they alternate, sometimes it just seems to be one person in the spotlight for a while.

[In the memory, the younger version of Dan says: "yeah, we're cursed. We're getting hunted down. We're looking for a witch named Hepzibah. We figured, you know, ask a witch to find a witch."

The soucouyant reaches over to the edge of the salt circle, but can't push her hand past it. Tab offers the water again, but she declines it. "It's only because you claim you're doing me a favor that I'm going to give you any help at all, and that help is: don't bother. You'll all die soon enough. There's nothing that can be done about a witch like that, once you cross her."

A smug little smile crosses her face, and she has two large canines that drop down over her lower lip. "What did you do? Wait in her home and assault her too?"

"We didn't do anything, we're just kids-" Tab starts, but Dan shakes his head at her.

"Please, ma'am. We'll help you pack your things so you can leave town. We're good at carrying heavy things."
]