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It's (Still) Honestly A Terrible Plan.
What: A daring infiltration of the executive deck
Where: Exec deck
When: Simultaneous with the riot
Warnings/Notes: None so far.
Saturday watches from the edges of the riot, making a great show of moving furniture and snatching bystanders away from the rolling ball of chaos, until South slips by and murmurs something in her ear.
Then she begins to move, touching a shoulder here, giving a significant look there. Time to go. One by one, everyone can slowly depart. Secrecy is essential; even Jorgmund can add up riot and murder and break-in and get “kill them before they kill you.”
They can all meet Saturday at the appointed place. It’s a less-used service entrance to the upper deck, which some may not have even known existed. She stands with her hands in her pockets, wound tight as a sprinter before the starting pistol.
“Okay,” she says quietly, once they’re all there. In an earpiece cobbled together by Alia, a New Hire now gone, she says, “Brainy, you ready? Good.” She looks at the others. “Right. So. You all know the plan, an’ the stakes. Go in, grab as much as you can, get out. No unnecessary risks, no heroics. Brainy’s our eye in the sky; once the door opens, we scatter. He’ll be the only one with the full picture.”
“We’ve got a private channel, but keep it quiet. No chatter. If you cut comms, it means you’re burned an’ the op is over. We will try to get you out. It might not be possible. If Jorg realizes what we did, we’re all fucked. If that’s too much heat, go back. I won’t judge anyone for it.”
And she means it, too. Risking their lives in battle is one thing; risking torture and god knows what else at the hands of an enemy like Jorgmund is quite another. They’ve all heard a variation on this speech from her before, of course, when she approached them with the final plan. But she seems to need to make sure she says it again, one last time.
“Okay. Right.” Saturday turns to the door. Her hands are too disciplined to shake as she draws out the keycard, but she can taste her heartbeat on the back of her tongue. It’s always like this before a run, or a fight, in the moment when the ground starts to shift and anything becomes possible - provided you don’t fall.
It makes her feel a little guilty, how much she loves it.
The alarm panel blinks a challenge, and South steps forward. Planker’s voice emerges from her mouth, speaking the code-phrase stolen from his mind by Stacia and Kerrigan. The lock processes, taking almost too long.
But the door opens, revealing a branching hallway lined with doors. Time for everyone to get into their groups, and set off…
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Which almost definitely means that something will go wrong, but they'll play it by ear when they get there.
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"He definitely didn't see me, so... let's move. Slow and steady and all that."
Which she hates, but there's no point in rushing this and getting caught out; if Remy's within range to activate it and he keeps pace with her, they don't have a time limit.
Not the easiest thing, when he can't see her, but... it's doable.
"Heading in now. Keep up."
And she moves to walk into the office, keeping her steps even and light, keeping her eye on her surroundings. Bumping into something would give the game away, after all.
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Being entirely certain of where she is at any moment is a bit difficult in the vents. Remy knows how fast he'd go if he were in South's boots, so he tries for that fast. Whenever he passes a vent, he takes a moment to look through. Not able to see a lot, and certainly not able to see her, but it also means being able to check that the staffers aren't being alerted.
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Fuck, she misses armour and helmet radios. Sure, North would natter in her ear like a nagging grandma half the time, but at least it let you maintain a line of communication without you just speaking into the open air. Helmet output could be muted, the ear pieces don't have that luxury.
She keeps the same steady pace as she moves across the room, hoping Remy's keeping it with her, and stays focused on making it across to that enclosed office at the back without drawing attention. Hopefully the damn dogs either don't catch her scent or just don't fucking care.
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Give treat? Treat for good boy? Please?
So far, the office drones haven't noticed. South can see a treat jar, right at the desk next to the fellow who'd made the hideous coffee. Directly in his line of sight. Does she trust her new gifts, or take the risk of the dog raising a noisy fuss?
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Oh, for fuck's—
Here's the thing: she hasn't trained with this power much, because if Jorg caught wind she had it, it became a lot less useful. She's got the basics down, but she's not really tested certain things—like if manipulating the environment right in front of someone's eyes can go ignored as easily as her mere presence.
But if the dog starts yapping... do dogs just yap at nothing? They do, right? She's never had a pet, but she's pretty sure dogs go crazy for no reason, sometimes.
But they don't paw at the literal invisible woman. Someone would probably notice that.
...goddammit. Alright, the lid's open, if she can get her hand in and hide the treat in her palm, then it should stay imperceptible with her until it's in the dog's damn mouth. In theory. Fuck.
She's slow and delicate about it—things South never usually is. Watching for signs the guy's noticing her at all times, she lowers her hand through the open top, pulls one of the loosest treats from the top into her palm, and withdraws her hand just as slowly.
The dog gets it if the coffee guy (what is it with her, stealth missions, and the risk of being busted by guys with fucking coffee?) doesn't fucking notice her.
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And in the wrong direction. Seeing nothing, he goes back to his work. The dog accepts the treat with a happy slobber, and while it's occupied with that, South can get away.
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She barely holds back an audible sigh of relief. Not risking wasting the window to get moving again, but careful as ever, she quickens her pace just slightly, not significantly, just enough to get space between her and the dog before slowing again.
She’ll have to figure out if other sensory input overrides the imperceptibility for everyone or just for goddamn dogs later. For now, she’s got to stay on task.
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Luckily, he just caught the sight of the dog treat as the dog took it and lets out a sigh of relief. He murmurs a half-hearted prayer that he doesn't entirely believe in any more and makes his way forward to the office.
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The desktop computer is, sadly, locked and password protected. There's a variety of sticky notes scattered around, reminders and doodles and the like. One of them might have the password. There's also a more conventionally locked file cabinet, and the usual executive decor: floor-to-ceiling bookcase full of leatherbound books the inhabitant has never read or glanced at the titles of; a low leather couch with ottoman; a plastic-and-cloth ficus; and on the desk, a little novelty sippy bird nodding endlessly into a martini glass.
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Well, South's no lockpick, and she's no hacker, but of the two, taking a look through the notes to see if Jorgmund's staff continue to be as comically incompetent as they usually are is something she can do.
She reflexively jerks her head from Remy to the filing cabinet, the universal silent gesture for 'get on that', before remembering he still can't actually see her do it. Right. Goddammit.
Whatever. She starts looking through the sticky notes; the physical influence on the environment will probably at least give Remy a heads up to where she is now.
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One of the first things he'd liberated from his trenchcoat during his first mission was his actual lockpick set. Makes life much easier when trying to break into things quickly.
As long as it's an absolutely normal lock, he should make short work of it, popping the drawer open as quietly as he can manage.
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Inside, there's a wealth of files. Most of them don't look very interesting. But there is something in the back, there... unmarked, almost hidden behind everything else.
Should he pluck it out, he will find it's full of incredibly salacious pictures of, hoo, quite a few members of the secretarial staff, male and female. No one looks unhappy to be there; however, the notes attached to them and the elaborately scheduled little black book make it clear that none of them know about each other. Yes, indeedy, we have ourselves here a genuine office Casanova, and there's more than enough people featured here that if this information got out, it could prove very awkward and embarrassing for the executive in question.
Meanwhile, South is looking through the wealth of post-it notes. The executive - a woman, named Ashley - makes a lot of notes. Very few of them are pertinent. No wonder she keeps such an extensive little black book; absent-minded doesn't begin to describe it. One of the notes prominent on her monitor is a reminder of when her lunch break is, even.
None of them, however, have the password. More accurately, none of them have the correct password, and there's more passwords written down then South has chances to try a password before the system locks, possibly alerting someone. South can, of course, try anyway.
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That's the wrong kind of comically incompetent to be useful. Fucking hell, how many times has this woman changed her password? How many times has she had to change her password because she forgot to get rid of old sticky notes and entered the wrong one too many times?
Maybe they should have tried Lonestar's human engineering idea. On this woman, specifically. Clearly no one would question her having to reset her password for the thousandth time.
If she was on her own, she'd try and brute force it, no question, but she's not, and unfortunately she's learned the value of teamwork again recently, so fuck. Grumbling, she finds a blank sticky note, scribbles 'too many passwords, think it's worth the risk to try a few?' and sticks said sticky note on the filing cabinet about level with Remy's face.
She's not talking aloud unless they have no other choice and he can't see her, creative methods it is.
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Remy still flips through them, just in case there's something of interest. But he mostly makes his way to the back, which is where anything of value or interest might be hidden. And hits the jackpot.
He flips through the pictures only enough to be certain that they're all different people before picking up the black book. Which is about the time that the post-it note appears in front of him. Luckily, he's been around enough people who could shock him in that way that he doesn't make a sound. Instead, he shifts and sticks his head up over the desk to get a look at the papers and...
"Mère de Dieu," he mutters very low under his breath, grabbing up a few to take a look at. Because it's probably worth trying one or two. Beyond that, the computer will probably lock up and that might not be a massive problem, but it could cause concern.
Then again, looking at the sheer numbers of passwords? Maybe it wouldn't. Maybe it would just be every day when dealing with this woman. Depends on how they go about resetting passwords.
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South screws up the first sticky note and stuffs it in her jumpsuit pocket, then writes another: 'if u get back in vents, i could try a bunch, risk only one of us, but the others'
She can get busted and talk her way out of real trouble—not that Remy knows that—but the others are assumedly still fuck knows how deep into their target area. In her experience, you get busted mid-infiltration, they're going to sweep the rest of the floor.
Remy in the vents would probably be fine, Jorg are stupid. But the others might not be.
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This might mean not getting to look in that utility closet. But Remy can probably get back here another day via the vents if he really wants to. The possible blackmail is more important to get out.
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Another crumpled note stuffed into her pocket, another written: 'and see how much they've found, case they need more time b4 risking it'
Her imperceptibility is indefinite, so long as Remy stays in range, so they could wait around a little longer before acting if they needed to, though she'd rather they didn't.
York's good at his job, at least—not that she'd admit that to his face—so she figures they must have found something by now, if she and Remy have, but it's never good to base a choice in the field off an assumption.
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Remy shifts a bit, so that his back is toward the glass doorway. Voice is less likely to carry that way. But he also pitches his voice low, less likely to be heard. "Team One to Team Two. Status?"
The less said, the less that could be overheard.
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Not the most professional response, but Shelley sounds in high spirits even when she whispers. Doesn't sound like Team Two is in the middle of an emergency.
"We already got some data of unknown value at the cost of one concussion to a defenseless tech worker and we're about to look for more stuff. Over?"
All in all, it's clear: things are going relatively well with the other team. That they already left signs someone had been there isn't too great, but it was unavoidable.
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He reaches for the sticky notes, writing down a quick update for South. Because it's enough to make his own head hurt.
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South reads the note and barely bites back a groan; well, an unconscious techie is a sure sign something's amiss. Which is a pain, but if there's already evidence people have been poking around...
'if they can get out of there w what they have, i'm okay w risking the comp - if ur down with maybe being stuck in the roof or can bail fast if it goes south'
It's a risk she's willing to take, if it's not going to be what busts the entire operation, but everyone else has to be able to get the fuck outta dodge one way or another.
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Then again, the password might well be very safe at the moment.
He tucks the little black book and the file of pictures into the inner part of his jumpsuit, so that they couldn't get lost. Then added 'Blackmail material' to the sticky note so that South knows why he's taking it.
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She nods and then once again remembers he can't see her, but whatever, she gets it. Blackmail material's good. At least they've found something, on their end, even if there's no guarantee they can get any more.
'when up there, tell others to get the fuck out of there asap. if they can't, or think this is dumb, lmk on the earpiece, and we'll bail'
Teamwork, yadda yadda. She can at least try a couple passwords, then if no one's against it, she'll keep trying until it works or it locks her out. But if the others don't have an easy out, or they call bullshit on trying, then she can stop after a couple. But dammit, she wants to at least try make this as worth their while as possible.
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It only takes another couple of seconds for him to get himself up into the vent, settling as easily as he can, ready for the long haul if necessary, before reaching up to thumb the comm on. "Team Two, dis is Team One. You ready to bug out yet? We're gettin' ready to try some passwords an' it could get ugly real fast if we pick wrong here."
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