Piper 90: Mods (
goneawaymod) wrote in
goneawayworld2021-04-10 09:37 pm
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3..2...1...CONTACT!
Who: The New Hires
What: Sudden Memory Share
Where: Their Memory Palaces
When: After "Don't Touch That Dial"
Warnings/Notes: Possible in every memory, warn in subject lines.
Contact.
It's during a pause in their day. A nap. An idle moment looking across the Top Deck. Taking a slow breath between reps in the training room.
The New Hires are connected. Mental pathways locking together, they're forced into one another's innermost beings. Thrust into one another's memory palaces where the mind collects and stores everything that makes them who they are. The core of their beings are only a few steps away and no one can help the violation.
To make matters worse, it comes with no explanation or no ability to pull out and stop. Once they're through the first memory, perhaps they can find a way out, but they're already witnessing some event from their host's past. And, if they left, who knows whether or not they'd end up accidentally invading another memory palace?
And if they were there, who was in theirs?
[[So, how this works: the memories can either be viewed in spectator mode or the guest can be experiencing everything themselves. The person whose memories are being shown, the host, can watch as their current self or take the form they had of their past self. They can talk about the memory with the "guest" that's visiting.
They cannot control the first memory shown, the player decides that, but they can control any other memories they'd like to show people after. Of course, there's also always the option of an extreme emotional reaction bringing up other memories unbidden.]]
What: Sudden Memory Share
Where: Their Memory Palaces
When: After "Don't Touch That Dial"
Warnings/Notes: Possible in every memory, warn in subject lines.
Contact.
It's during a pause in their day. A nap. An idle moment looking across the Top Deck. Taking a slow breath between reps in the training room.
The New Hires are connected. Mental pathways locking together, they're forced into one another's innermost beings. Thrust into one another's memory palaces where the mind collects and stores everything that makes them who they are. The core of their beings are only a few steps away and no one can help the violation.
To make matters worse, it comes with no explanation or no ability to pull out and stop. Once they're through the first memory, perhaps they can find a way out, but they're already witnessing some event from their host's past. And, if they left, who knows whether or not they'd end up accidentally invading another memory palace?
And if they were there, who was in theirs?
[[So, how this works: the memories can either be viewed in spectator mode or the guest can be experiencing everything themselves. The person whose memories are being shown, the host, can watch as their current self or take the form they had of their past self. They can talk about the memory with the "guest" that's visiting.
They cannot control the first memory shown, the player decides that, but they can control any other memories they'd like to show people after. Of course, there's also always the option of an extreme emotional reaction bringing up other memories unbidden.]]
no subject
"Madame, je ne veux pas te blesser-" the teenager Dan says to the waking old woman.
"Your French is terrible," she says, then spits on him.
"Point taken." Teenage Dan doesn't seem fazed. His voice is deep and scratchy for his age, but nowhere near the wheezing scrape of his adult counterpart. "I'm sorry, ma'am. I didn't mean to rough you up none."
"I have some water," Tab says, handing a flask to Dan, who holds it to the woman's lips.
Dan, the real adult Dan, grimaces at Shelley. "It's different for every type of spirit and species of monster. I reckon I should, ah, give some context. I hunt monsters for a living, but this one hadn't hurt no one so we were just trying to get to leave the area so someone more trigger-happy wouldn't get her first."
The teenaged version of Dan is talking to the old woman: "the Agency's onto you and going to send a team to capture you this weekend and sell you for parts. We done figured that we do you the kindness of warning you so you can clear out..."
no subject
"Don't worry about it -- sometimes things just happen and it's all a kick in the teeth"
She sure is preparing herself for any other memories she'll encounter in the future. Loken's happy memory was tinged by sadness after she found out what happened to the people in it, and now she has seen one that although it reminds her a lot of stuff she experienced back at home, it still freaks her out somewhat. Nothing will prepare her for the bloody memories she'd witness later, though!
Still...a part of her feels morbid curiosity about the events happening behind her, sneaking glances and listening to it all. Wow, Dan looks so young. Teenagers are quite capable when they get into this sort of thing, apparently.
"That's kinder than I expected! Usually where I'm from it's all about subduing and defeating and deth. Not that it's...undeserved, all the times I have seen this sorta thing?"
Because more often than not anything that had a supernatural component could and often did have quite the horrible consequences and a few deaths in some cases.
no subject
"I mean. I did shoot her in the head in her own home to get her in that position. There's only so kind it can be." Dan winces. Had he done a hunt like this as an adult, it would have been simpler and less violent, but he was young, he and his siblings thrown into the deep end of the underworld before they were even of drinking age. Dan's learned a lot from nearly two decades of hunting experience, but that expertise came with a blood tax. "It's usually death where I'm from, too. This was just a case that went good."
In the memory, the old woman takes a drink of the water.
"Where you're from...you got monster-hunting there too?"
no subject
Shelley stops for a moment, trying to think of the right words to describe a very unusual characteristic of her world. It takes her a moment to come up with what may be the right way to describe it:
"The supernatural exists, but it's like many people don't acknowledge it even though it happens around them"
It's so bizarre to hear somebody say something like how something is a chance to get proof-positive of the supernatural when weird and very obviously supernatural stuff happens every once in a while to them -- especially when it's not like all of it is limited to Tackleford. Strange stuff happens all over the world.
Shelley counts with her fingers:
"Personally I have seen the undead, vampires, cults and anarchy, satanic nuns, demons, the end of the world, sapient robots, minotaurs, time travel, Santa Claus, Jack Frost, fairies, ghosts, fishmen, atlantians, the Easter Bunny in a news broadcast from France once...I think werewolves may be the only ones I haven't seen yet"
no subject
"Well, if you ain't partied with a werewolf, you ain't partied. But I have to say I ain't never met any Atlantians, and if you're missing out on meeting the Easter Bunny here..." Dan's biased, on account of the fact that he's been sleeping with said Easter Bunny. "You gotta tell me about the minotaurs."
no subject
"Uuuugh, the minotaur" Shelley sighs. She's not terribly happy with that one. "Back then I was a journalist, so obviously I wrote about all the stuff that happened around. Ac-ti-on news, from yours truly, just that instead of adventures and interesting people, it was a lot of bureaucracy and the latest news in civic events. Then it was minotaur time and it just..."
She gestures with her hands vaguely, trying to indicate it was a mess.
"One night I was coming home with a coworker when he found a minotaur in a barn near my house and he warned me, so we went and I saw it and I did what any reasonable person would do and I wrote an article about him! Then I got assigned another, and another, and another. It was such a hassle because novelty wears off. But he was nice! There were a lot of PSAs and visits to childers and to the elderly. Who didn't love that guy?"
Only Shelley can say 'the novelty of a minotaur existing wears off' with the same nonchalant expression of someone who says they got tired of eating salad with their lunch and wanted a change.
"Then...uh..." Shelley grimaces. "He..." she's not sure if she should be honest or not but after some doubts she states: "...then he got murdered in an international incident when a visiting robot ambassador fried him with its laser eyes"
Shelley stops for a moment. She's well aware what she just blurted was a lot of nonsense, but it's the truth.
"Major tragedy. Nobody can look at barbecues the same way since then"
Alas, she's mercifully unaware of the truth -- that it was a murder arranged by the local government because they feared it was inevitable the minotaur would maul someone. It could happen at any moment, so they manipulated people around and took measures.
Weird things happen in Tackleford.